Kigal-Note

Kigal-Note/Traits: Humanoid-type Traits (Post-Nightmare Festival)



General Description:

Humanoid traits refer to the in-born traits that all humanoids possess in one shape or another. Before the Nightmare Festival event and the System Update that introduced the LP system, all these traits included a "boost to class proficiency". Alas, this so-called "boost" barely made a difference, and humanoids were still at the bottom of the barrel.

After the update, Humanoid traits now focus on allowing humanoids to easily form groups together with other humanoids, and with an even greater effect if they are of the same humanoid species. This is to allow the humanoids to stand up together, as opposed to stronger creatures such as dragons, who can only fight on their own.


Trait: Human

Abilities:

  • Reduces LP costs to recruit humanoids to one's groups by 10 LP (cannot go lower than 5 LP)
  • Halves any LP costs to recruit those with the trait: [Human].

Description:

The [Human] trait allows humans to group easier than even the other humanoids. Even without any extra leadership-type skills, a human using [Party] can easily recruit 5 other humans, as each human's LP of 15 would first be reduced to 5 by the trait's first effect, then halved to 2.5 thanks to the trait's second effect.

An important thing to take notice of is that the second effect of [Human] does not have a limitation of "cannot reduce the LP cost by a certain threshold". Then again, humans do not have a special talent of their outside of this lack of limitation for teamwork.


Trait: Humanoid (XXX)

Abilities:

  • Reduces LP costs to recruit humanoids to one's groups by 10 LP (cannot go lower than 5 LP)
  • Further reduces LP costs to recruit "XXX" creatures to one's group by 10 LP (cannot go lower than 5 LP)
  • *Variable*

Description:

Humanoids other than humans generally have a secondary genus. Their humanoid-type traits grant a reduction of LP costs by 10, with a further decrease by 10 for the secondary genus related to their race. An elf can recruit a human or a dwarf for 10 points cheaper than a horse, but they can recruit a different elf for a discount of 20 LP. The discount cannot go lower than 5 LP though.

Finally, the different humanoid-type traits also come with a third effect, maybe even a fourth. These are generally related to their second genus. Elves have better archery/magical abilities, while dwarves are better at smithing. 


Tip: You can use left, right, A and D keyboard keys to browse between chapters.